User Interface/User Experience (Ux/UI) Designer
- 1 opening
- Preferred Educational Attainment
- Graduated from college
- 2 months ago
- Application deadline
- in a day
- Recruiter responds
- 50% of the time
- Recruiter last seen
- 2 days ago
- IT Consulting
- Employment Type
- Full time
- Office Address
- Unit 5F 5th Floor Electra House Building, 115 Esteban St. corner Rufino St., Legaspi Village, Makati City Philippines 1229, Pasay, Philippines
- Computer Science / Engineering graduate or any 4-year related course.
- 2 or more years of user experience design experience for software, Web applications which leverage emergent technologies, consumer electronics and/or mobile devices
- Must possess strong conceptualization ability, strong visual communication ability, drawing skills and attention to detail
- Should be well versed in creating wireframes as well as visual design comps (comprehensive layouts)
Proficiency in graphic design, motion graphics, digital art, a sensitivity to typography and color, a general awareness of materials/textures, and a practical grasp of animation. Knowledge of iOS, OS X, Photoshop, Sketch, InDesign, Fireworks, Illustrator and other associated design tools, as well as familiarity with Director (or equivalent), Quartz Composer (or equivalent), motion graphics are required
- Possess knowledge in various project methodologies like Agile, Scrum and SDLC methodology. Familiarity and knowledge in UML, flowcharting, use-case and ERD.
The position will subject the designer to not only create and define the particulars of how the application is laid out but also set the tone for the product feel. The role requires an individual to have strong conceptualization ability, strong visual communication ability, drawing skills and a flexible application of their sketchbook technique. Since a given design problem has no single right answer, the UX designer would need to explore many different approaches to solving a specific user problem. The UX/UI designer ensures that the product logically flows from one step to the next. With this in mind the Ux/UI Designer would need to define interaction models, user task flows, and Graphic User Interface (GUI) specifications. The designer would then design each screen or page with which a user interacts and ensuring that the UI visually communicates the path being laid out. The Ux/UI designer ensures that the consistency in visual elements and defining behavior such as how to display error or warning states is actually maintained to the system.
The Ux/Ui designer would develop and maintain design screen wireframes, storyboards, mockups, contents, and specifications as needed.